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Practical WebGL from scratch for frontend developers

Courses Description

As it is based upon OpenGL, which by itself is heavily intertwined with video games and computer graphics, WebGL gives us fully fledged access to the GPU from Javascript and the ability to do advanced graphics programming with shaders right in the browser.

As it is quite low-level and more complicated than other web APIs, most frontend developers use it via some high level library that hides away all of the operations going under the hood. This in effect takes away power from them and forces them to rely on code other people wrote. The results are often bloated websites, loading entire 3D libraries for simple effects that can be done in a few hundreds lines of code.

Courses Features
  • Lectures
    4
  • Duration
    12 Month
  • Skill level
    Upper-Intermediate
  • Language
    English
  • Students
    1
  • Chapter 1: WebGL Fundamentals & Getting Started
    3
    • Lesson 1: Understanding WebGL & Graphics Pipeline Basics

    • Lesson 2: Setting Up WebGL Context & Drawing Your First Triangle

    • Lesson 3: Understanding Shaders & GLSL Programming

  • Chapter 2: Textures, Transformations & 3D Graphics
    1
    • Lesson 4: Texture Mapping & Image Rendering

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